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NNoisParticipant
ok, that switch isn’t working with a physical display session…
with “DisplayServerExtraOptions “-nodamage” ” the client can’t connect and the message is
1. It seems that a new display has been already started… connect to it ?
2. <No available sessions on this server>
without this switch I see none of the two message above and NoMachine connect correctly to the desktop but with a problem of refresh on small things
It’s with the last updated client , Ubuntu 15.10 , Gnome
NNoisParticipantHi,
So I’m back to solve this for our machines.
I can confirm you than adding the extra option -nodamage solve the problem.
I assume now NoMachine use more bandwidth. While the display seems for now pretty fluid how can i fix that damage extension, Is that on your side ?
Cheers
NNoisParticipantthe screenshot
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NNoisParticipantHere’s another screenshot, showing the display setting, trying to change codec to h264 but still, the connection stays to vp8. Tried too forcing a 30fps but the bug stays the same (tested after reboots)
How can i test with h264 (client is a macos, and server ubuntu gnome 15.10) ?
NNoisParticipant– I’m connecting to multiples computers to Physical Display (to preserve OpenGl capabilities of 3d application we use)
– That’s Ubuntu Gnome 15.10 so 3.16.4
– please fin the screenshoot attached, the codec seems to be vp8. The adaptive is deactivated but that’s simply an unsuccessful test to get rid of this very annoyance refresh thing
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NNoisParticipantok, let’s get this clear
– This is not a problem of checkbox but a problem of “size” of “changes” in the remote session. If changes are really small like a blinking cursor or a thick box they are delayed about some seconds
– I’m using version 5.0.63_1 amd64 DEB on 4 Ubuntu 15.10 machines
– The client is version 5.0.63_1 on a Mac (tested with another mac too reproducing the problem)
here’s a small example in image, you could see on the first the blinking text cursor is missing and not streamed to the client… i can only see it if i move it left to right 2 or 3 times or if i move a little the windows for example…
very odd, i feel it’s a problem of keyframe in the videocodec or something like that
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