Hi all,
While NoMachine works very well with most games, there’s one which refuses to behave, that is World of Tanks. I think the way mouse pointer is mapped in-game conflicts with what NoMachine passes through, long story short: there’s no mouse-based movement being sent to the game while in a battle. The mouse pointer works while in the game’s garage, but not in battle.
Is there some way to make the mouse pointer work while in battle?
Note: it never worked with any NoMachine free version, I have the latest versions of server and client installed, remote and local OSs are both Windows 7 Professional with all updates, I am connecting to a physical display.