Integrate NoMachine with OpenVR

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  • #25675

    Returning on this CloudVR topic, regardless of the latency problems I want to understand the feasibility using NoMachine for a test.

    The setup will be office PC –> LAN (or Internet) –> laptop –> VR headset

    I suppose considering a VR headset such as a display I can stream my VR application from the PC to the laptop and from there to the headset display, but the problem is the feedback (head position and rotation, controllers actions) are passed back to the VR application trough SteamVR.

    So want to ask if there is any NoMachine API/SDK where will be possible to integrate it with OpenVR API.


    An interesting use-case and at the moment rather a niche one. At the moment we don’t have an SDK which would let you do that, but it’s something that we could re-evaluate in the future.

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