Touch support in NoMachine app for iOS

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  • #36573

    People, we found a topic on Reddit where the user says this:

    “While NoMachine does have an iOS app, from everything I have tried it doesn’t have proper touch support. NoMachine will only emulate touch functions similar to [other products]”

    Is there a good remote desktop app for iPad with full touch support

    Do our users out there have any suggestions as to how the NoMachine app could improve touch support in iOS?



    We work with CG applications like Maya, Nuke and some others proprietary programs.

    Due to covid, NoMachine is one of the assets we use for remote work.
    Because of my position I have to work remotely from different hardware, working on Linux from a PC, a Mac or an iPad.

    Now is the tricky part.
    Working from Windows or MacOs is seamless but iPadOs is another thing.
    We need to use the middle button of the mouse in every applications we use. The one from the scroll wheel.
    And it’s just not working on iPad. Same for scrolling but we can at least use the gesture.

    So is it possible to, at least, have an emulation for this button ? Maybe a button on the keyboard (virtual or not) that would work in conjunction with the left click of the mouse could do the job ?Any solutions that would make this button work would be greatly appreciated.


    User was contacted via email.

    Any feedback will be considered as we redesign the implementation of mouse support, taking advantage of the new APIs provided by the most recent iPad versions. We’ll also investigate the specific behaviour you have been encountering with the mouse model you
    mention (middle button not working). Either way, in version 8 improvements will be made, so watch out for those.

    Thanks very much for taking the time to let us know. It’s certainly information that is useful for our developers.

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