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fra81
ModeratorThe screen blanking implementation is indeed about gamma settings. NoMachine encodes a copy of the framebuffer, so changing the framebuffer pixels would also affect what you see remotely.
As a possible alternative, you could turn the physical display off when you want to connect remotely, as explained at point 3 of this article: https://knowledgebase.nomachine.com/AR03P00973. At that point NoMachine will create a virtual (off-screen) framebuffer.
fra81
ModeratorPlease send the logs as explained above. Can you show us the ffmpeg command that you used for encoding?
fra81
ModeratorMay 21, 2021 at 13:56 in reply to: Unreliable drag and drop behaviour when connected to a Mac #33580fra81
ModeratorHi,
does this issue occur only when using fullscreen mode? And does it occur only when the remote screen is scaled (i.e. does it occur also in ‘viewport’ mode)?
Then please try to add the following key in the /Applications/NoMachine.app/Contents/Frameworks/etc/node.cfg file on the server machine:
DisplayServerExtraOptions "-oldeventapi 1"
Restart NoMachine and see if anything changes.
fra81
ModeratorHi Nyquist,
we can’t reproduce this issue in our labs and we didn’t receive similar reports. Should it happen again, please let us know, possibly with the steps to reproduce.
fra81
ModeratorHi,
sorry for the delay! We verified that indeed it doesn’t work and this issue is the reason:
fra81
ModeratorHi,
so this seems to be a problem with the specific combination of graphics card and drivers. Even if sending data to the GPU for rendering can be fast, in some exceptional cases pulling data back from the GPU for screen capture can be much slower. When you stop lightdm, NoMachine creates a virtual framebuffer which is independent from the actual graphics card and drivers. Unfortunately that issue can’t be solved in NoMachine, but you may check for a different version of video drivers. For example, you may try to install proprietary Nvidia drivers or, in case you did already, install the open source ones.
April 29, 2021 at 17:35 in reply to: Black screen: no protocol specified, warning! Failed to open display ‘:0’ #33174fra81
ModeratorHi mrl,
is the server a headless machine (no monitor attached to it)? In that case, you can try one of the suggestions here: https://knowledgebase.nomachine.com/AR03P00973.
fra81
ModeratorYou don’t work for NoMachine, but it seems like you do! 😉
I’d try the suggestions dark_sylinc rightly provided, starting from toggling hardware acceleration. This can also be done from the Server settings GUI, Performance panel.
fra81
ModeratorHi,
this is strange indeed. Did you have the chance to verify if this behaviour only occurs when connecting from the Mac? Does using the integrated monitor instead of the external one change anything? And would you run a debug package to gather more information?
April 14, 2021 at 17:32 in reply to: Screen blanking issue with 7.4.1, works correctly with 6 #32909fra81
ModeratorHi Tea,
we reproduced this issue in our labs and opened the following Trouble Report:
https://knowledgebase.nomachine.com/TR04S10193
You can select to be notified when it is fixed. Thanks for reporting!
fra81
ModeratorHi,
we can’t reproduce this problem in our labs. Can you explain exactly what you see in the video when it doesn’t work? You can attach a screenshot, if you want.
When using WRD, do you connect to the same desktop where also NoMachine is connected (that is the physical display)?
Finally, please make another test. While keeping ‘Use acceleration for display processing’ disabled, edit the ‘C:\Program Files (x86)\NoMachine\etc\node.cfg’ and add this line:
DisplayServerExtraOptions "-nodxgigrab"
Restart the NoMachine server and try again.
fra81
ModeratorHi,
surely the most recent sessions are the relevent ones. You can send only those or all logs, as you prefer.
fra81
ModeratorHi Remo,
I don’t see anything abnormal here. Tto reduce the GPU usage, you can try to check the ‘Disable client-side image post-processing’ and ‘Disable multi-pass display encoding’ options in the Display setttings in the session menu panel, but this is not necessarily what you want. To stop the NoMachine player from using the GPU completely, you would need to check instead the ‘Disable client side hardware decoding’ option. At this point the software fallback will be used, though fully optimized.
fra81
ModeratorHi TimeWalker,
the original FR has been dismissed because the OMX framework, from our tests, revealed to be not suitable at its current state. MMAL is indeed under evaluation by our development team and you are right that it can be an interesting alternative.
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